Tech Resources

Why We Decided to Upgrade to MongoDB 3.0

Being a data company is never easy, especially when you reach larger scale. An appropriate data store is one of the most important engineering and...

Introducing Simplified Retention for Game Developers and Marketers

SOOMLA Retention Reports SOOMLA introduces retention reports - the best way to explain the behavior of your users in terms of how many stayed in your...

Setting up a new Mac for full stack development – UPDATED

*This post is an update of an older post we had about how to set up shop on your mac: http://blog.soom.la/2014/04/setting-up-shop.html* Here we'll describe the basic...

Engineer – Don’t Over Sell Yourself in Interviews

Over the last few months, we've been conducting interviews for various positions and it's been difficult. Exceptional engineers are hard to come by. So between...

How We Boosted Counting Performance by 7410x with Redis

*This is the second of a 2 part post about how we improved query performance on our analytics dashboard by over 7000x. All just by moving some...

Installing Redis Master-Slave on Amazon EC2

*This is the first out of a 2 part post about how we improved query performance on our analytics dashboard by over 7000x. All just by moving...

List of Game Review Sites

If you are an indie game developer, you might have had the idea of submitting your game for review at different game review sites....

Vungle integration is now available to SOOMLA on Unity3D

Plugins are coming! The first one is Vungle. The great Video Ads monetization service for mobile apps is now available to SOOMLA developers. With...

SOOMLA Store is alive in the Unity3D editor!

I'm not sure if you guys see what's going on with the SOOMLA opensource framework but you should know it keeps expanding every moment....

SOOMLA Store is now available for Windows Phone developers !

Good news for the SOOMLA developer community: Windows Phone is supported by SOOMLA Store. Windows Phone need is now satisfied We've been hearing a lot of developers...

MUST READ POSTS

The 15 types of hyper casual and arbitrage games for mobile apps

15 Types of Hyper Casual and Arbitrage Games

One of the biggest trends in the mobile game industry in the last year has been the explosion of the Hyper Casual genre. The...

Monthly vs. Daily Opt-in for Rewarded Video

One of the charts we always recommend our customers to look at is the comparison between Monthly Opt-In and Daily Opt-In. This chart generated...

33 Mobile Game Benchmarks and Rules of Thumb

One of the most effective tools in business is using back of the envelope calculations using rules of thumb or benchmarks. This method is...

Q2 2018 Mobile Monetization Benchmark Report is Out!

We are excited to announce the release of our second part of the Mobile Monetization Benchmarks report for Q2 2018 today. This is one...

Complete Mobile Advertising Glossary – Over 70 Terms Defined

From newcomers to mobile industry veterans, the amount of acronyms and terms that exist can be daunting, and frankly, often times confusing. The industry...

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