Monthly Archives: March 2013

SOOMLA Store Designer Now Supports Equipable Virtual Goods

One of the interesting features in our latest release to our Store Designer product is the support for equipable virtual good types. Equipping means...

A New Version is Coming to The Store Designer

As you might already know, we are launching a new version of the designer at the end of the month. Among great features we...

Interview with Ron Gavriely, CEO of Sell In App

I know most of you are really into selling Virtual Goods in your games. I recently interviewed Ron Gavriely from SellInApp who presents another...

Key UX Guidelines for Tap and Touch-Screen Devices

By Danielle Arad   With the importance of user experience in today’s thriving tech world, stable UX guidelines have become increasingly important in software, web frontend...

Unity 4.1 Supports Air Play – Brings Dual Screen Games Closer

I don’t know about you but every time I hear about the possibility of using my iPhone or android device as a game controller...

List of Gaming Events, Conferences and Expos

If you like Gaming Industry events, this is the resource for you. It seems to update quite frequently which is great. The list focuses...

Consumable, Non Consumable Items and What’s in Between

Since Apple launched its In App Purchase functionality it has been supporting two types of virtual goods: Consumables and Non Consumables. The main difference...

MUST READ POSTS

The 15 types of hyper casual and arbitrage games for mobile apps

15 Types of Hyper Casual and Arbitrage Games

One of the biggest trends in the mobile game industry in the last year has been the explosion of the Hyper Casual genre. The...

Monthly vs. Daily Opt-in for Rewarded Video

One of the charts we always recommend our customers to look at is the comparison between Monthly Opt-In and Daily Opt-In. This chart generated...

33 Mobile Game Benchmarks and Rules of Thumb

One of the most effective tools in business is using back of the envelope calculations using rules of thumb or benchmarks. This method is...

Q2 2018 Mobile Monetization Benchmark Report is Out!

We are excited to announce the release of our second part of the Mobile Monetization Benchmarks report for Q2 2018 today. This is one...

Complete Mobile Advertising Glossary – Over 70 Terms Defined

From newcomers to mobile industry veterans, the amount of acronyms and terms that exist can be daunting, and frankly, often times confusing. The industry...

SOOMLA Resources and Reports

SOOMLA Resources and Reports

SOOMLA Resources and Reports

SOOMLA Resources and Reports

SOOMLA Resources and Reports

SOOMLA Resources and Reports

SOOMLA Resources and Reports

SOOMLA Resources and Reports

SOOMLA Resources and Reports

SOOMLA Resources and Reports

SOOMLA Resources and Reports

SOOMLA Resources and Reports

SOOMLA Resources and Reports

LAST STEP - ENTER EMAIL TO GET THE REPORT



By proceeding, you agree with our terms and conditions and privacy policy.

SOOMLA Resources and Reports

SOOMLA Resources and Reports

SOOMLA Resources and Reports

SOOMLA Resources and Reports

SOOMLA Resources and Reports

LAST STEP - ENTER EMAIL TO GET THE REPORT



By proceeding, you agree with our terms and conditions and privacy policy.

SOOMLA Resources and Reports