I’m happy to share my slides from Casual Connect San Francisco. I’ll upload the video of the presentation as soon as I receive it. The presentation is about making perfect In-App Purchase stores by focusing on a few key elements and making the economy/store experience an integral part of your game.
The session is based on articles I published in Gamasutra and Gamedev.net.
Here are the slides.
If you want any specific advice about designing a store for your game. Feel free to connect on twitter @y_nizan or email me at yaniv [at] soom [dot] la.