Monthly Archives: October 2013

Apple is Considering to Feature Your Game – Now What?

Some of you pitched your game to Apple to get featured, some just got contacted by Apple out of the blue. In either case...

Top Free Chart vs. Top Grossing Chart

Getting your game to the top of the charts Most developers are dreaming of making it to the top charts. Stories of how your game...

Announcing Direct Market Purchases

Direct Market for purchasing Virtual Goods We are really excited about this feature since many of you have been asking for it. From now on,...

Game Design Patterns for Mobile F2P Games – Henric Suuronen Slides

While researching another blog post, I came across this deck of slides and liked it a lot. I'm sure you will enjoy it as...

Tel Aviv: Founding your startup on a bicycle

I've been famed among my friends to endlessly praise and tout Tel Aviv as an awesome city to live in.  What I'd like to...

Announcing Server Side Verification for iOS

We know how much fraud is a huge issue for you guys so we are working very hard to give you tools for fighting...

Complex Single Page Application Architecture with Backbone.js

Over the past few months we've been developing the 2nd (and much improved) generation of the SOOMLA dashboard.  Though we use myriad front-side technologies,...

Using Content Marketing to Increase Your Studio’s Authority and Win More Business

Whether you are just starting out as a small studio or already have a few games under your belt, you can increase your business...

MUST READ POSTS

The 15 types of hyper casual and arbitrage games for mobile apps

15 Types of Hyper Casual and Arbitrage Games

One of the biggest trends in the mobile game industry in the last year has been the explosion of the Hyper Casual genre. The...

Monthly vs. Daily Opt-in for Rewarded Video

One of the charts we always recommend our customers to look at is the comparison between Monthly Opt-In and Daily Opt-In. This chart generated...

33 Mobile Game Benchmarks and Rules of Thumb

One of the most effective tools in business is using back of the envelope calculations using rules of thumb or benchmarks. This method is...

Q2 2018 Mobile Monetization Benchmark Report is Out!

We are excited to announce the release of our second part of the Mobile Monetization Benchmarks report for Q2 2018 today. This is one...

Complete Mobile Advertising Glossary – Over 70 Terms Defined

From newcomers to mobile industry veterans, the amount of acronyms and terms that exist can be daunting, and frankly, often times confusing. The industry...

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