Monthly Archives: October 2013
Apple is Considering to Feature Your Game – Now What?
Some of you pitched your game to Apple to get featured, some just got contacted by Apple out of the blue. In either case...
Top Free Chart vs. Top Grossing Chart
Getting your game to the top of the charts
Most developers are dreaming of making it to the top charts. Stories of how your game...
Announcing Direct Market Purchases
Direct Market for purchasing Virtual Goods
We are really excited about this feature since many of you have been asking for it. From now on,...
Game Design Patterns for Mobile F2P Games – Henric Suuronen Slides
While researching another blog post, I came across this deck of slides and liked it a lot. I'm sure you will enjoy it as...
Tel Aviv: Founding your startup on a bicycle
I've been famed among my friends to endlessly praise and tout Tel Aviv as an awesome city to live in. What I'd like to...
Announcing Server Side Verification for iOS
We know how much fraud is a huge issue for you guys so we are working very hard to give you tools for fighting...
Complex Single Page Application Architecture with Backbone.js
Over the past few months we've been developing the 2nd (and much improved) generation of the SOOMLA dashboard. Though we use myriad front-side technologies,...
Using Content Marketing to Increase Your Studio’s Authority and Win More Business
Whether you are just starting out as a small studio or already have a few games under your belt, you can increase your business...