Monthly Archives: April 2014

Why Use MVC in Your Next Game

Game developers have ideas for new games all the time. When you’ve got your next game in mind, you decide what your UI will...

Backbone.js: A Better ‘fetch’ Function

  I find the Backbone fetch function to be somewhat tricky.  This function, defined on both `Backbone.Model` and `Backbone.Collection` returns a jQuery XHR object, which...

Hadar Hod is a WriteBot

We're eager to welcome Hadar Hod onboard. Hadar was raised in the Silicon Valley, home of the biggest and most innovative hi-tech companies in the world. That...
Indie gamedev: creator of 30 games, 50 songs, 2 books, http://onegameamonth.com http://charitygamejam.com http://mcfunkypants.com #Unity3D #HTML5 #LD48 #1GAM

Best tweets of the week #6

  The golden ratio in art and design @McFunkypants: #gamedev idea: instead of squares make the atomic unit in your next game fit the golden ratio....

Disco bees review – match 3 done right

Disco bees is cool variation on match 3 in which the grid is built like a hive. The game is available for both iOS...

Game Review Opportunity Just Got a Lot Bigger

About 2 months ago we started offering the opportunity of getting your game in front of a wide audience by submitting it for a...

What Did I Learn from Google About Writing a Blog

In the last few weeks I'm investing some more time in search engine optimization or SEO as people call it. People often think SEO...
Matan is a web application developer specializing in anything ending with js

Matan Kulikobsky is now a CodeBot

We're proud to welcome Matan Kulikobsky. Matan will create the future amazing web applications of SOOMLA. When he won't be scripting SOOMLA's web apps you'll probably...

3 Reasons to Add a Luck Element in Your Games

Luck has plays a critical role in games but yet many game developers fail to incorporate random factors when designing their titles. Here are...

5 Must Watch Lecture Videos from Casual Connect Europe

Casual Connect is one of my favorite conferences in the gaming industry. It's casual and fun but still provides great opportunities for connecting with...

MUST READ POSTS

The 15 types of hyper casual and arbitrage games for mobile apps

15 Types of Hyper Casual and Arbitrage Games

One of the biggest trends in the mobile game industry in the last year has been the explosion of the Hyper Casual genre. The...

Monthly vs. Daily Opt-in for Rewarded Video

One of the charts we always recommend our customers to look at is the comparison between Monthly Opt-In and Daily Opt-In. This chart generated...

33 Mobile Game Benchmarks and Rules of Thumb

One of the most effective tools in business is using back of the envelope calculations using rules of thumb or benchmarks. This method is...

Q2 2018 Mobile Monetization Benchmark Report is Out!

We are excited to announce the release of our second part of the Mobile Monetization Benchmarks report for Q2 2018 today. This is one...

Complete Mobile Advertising Glossary – Over 70 Terms Defined

From newcomers to mobile industry veterans, the amount of acronyms and terms that exist can be daunting, and frankly, often times confusing. The industry...

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