Monthly Archives: May 2014
Badaboom review – rhythm based scroller
Badaboom is a rhythm game that can do better with some fine tuning. It's available for Android and can be downloaded here.
Remember combos and...
Unity Monetization Plugins – 2014 Update
As of today, Unity is the biggest eco system for mobile game developers with about 1/2 of the developers claiming they are using Unity and...
The Complete Guide to Levels, Worlds, Achievements, Quests and Badges
Recently the team here at SOOMLA noticed that most game developers don't plan their game pregression well enough. Game progression alongside with an in-game...
Woorddict Review – Monetizing Simple Puzzles
Woorddict is one of those games where you have to quickly spell out words quickly. It can be fun an addictive once you get...
3 Appnomoics Tips – Balancing IAP and Advertising
One of the challenges of free 2 play is that most app can't relay on a single source of revenue. Sure, SuperCell and King.com...
Why Game Publishing is Broken and How We Can Fix It – Together!
I recently gave a session at Casual Connect Singapore about game publishing. If you missed it, you can see it here.
Game publishing used to...
The best code style guides in the world !
In SOOMLA, we don't compromise on our code quality. It's easy to say but extremely hard to do. We have code written in 8...
Best Tweets of the Week #9
Public Domain Jam is on - hurry up!
@itchio: itch.io is proud to be helping host The Public Domain Jam, $1000 grand prize + other...
Traffic Dodger Review – Coins, Records and Characters
This fun action game is very easy to pick up. Your character runs on the road and tries to avoid the cars coming at...
Eric Paley vs. Paul Graham – Sending decks and Executive Summaries
I recently came across a post by Eric Paley of Founders Collective. If you are not familiar with the Bostonian seed fund / angel group...