Monthly Archives: June 2014
Making a Game Cost $5 – How Low Can we Go?
I recently came across an interesting item on Fiverr: "I will create a Flappy Bird clone for you with your theme for $5". Apparently,...
What If Game Review – Ultimate Daring
What If is a cool daring game that can spike some interesting conversations when played with others and some self reflection when played alone....
What Incentivized Apple to Crack Down on Videos
About a week ago Apple announced that they will start rejecting Apps that use different virtual rewards to lure users into sharing on Facebook or...
5 Mistakes to Avoid when Applying to a Startup Accelerator
Recently I had the opportunity to judge in a qualification process for a startup acceleration program called Mass Challenge. It was great to see how...
Game Progression Model – Slides
We have been working hard to model out worlds, levels, missions, quests, records and scores in games so during the process, I put together...
Equippable Virtual Goods Explained
At SOOMLA, we’re investigating and reviewing games all the time. We do that so we can create better solutions for our indies’ problems. In...
Dear Hunter Review – Balancing IAP and Ads
Deer Hunter is a popular game that doesn't really need an introduction. It's one of these games that features multiple worlds with both levels...
Street Riderz Review – Extreme Sports Game
Street Riderz is a fun game with some cool graphics. If you always wanted to do some tricks with a skateboard you might like this...
SOOMLA makes Amazon IAP available for game developers
A couple of months ago we announced our new direction to add more billing services and allow game developers to use SOOMLA on multiple Android...
SOOMLA is coming to Gamelab 2014 in Barcelona
Lets meet and talk about the SOOMLA framework and how it can work for you.
Meet Us To See the Impact of Our Open...