PickCrafter is a Minecraft themed incrementer game. It was made with popular graphic engine Unity and is leveraging SOOMLA for in-app purchase. You can download it for iOS devices or Android using the links below.
Gain resources and make investments
- Items that increase number of picks users get by tapping on the screen
- Items that give you picks while the game is running
Gradual complexity increase to ease users into the game
PickCrafter starts with 6 different types of currencies / resources you can gain by swinging your pickaxe and then there are 30 items you can buy and each one is only purchasable with one type of resource. Even complex simulation/strategy games have a max of 3 currencies so 6 would confuse most players. The solution to this is to give users time to learn the different types by gradually introducing them. This serves another purpose which is to give users a sense of progress in the game
Adding items that increment while the game sleeps
If you look at some of the other games in this genre you will discover that some of them also give users a way to make money while the game sleeps. The way this is set up is that users start off with a base rate off incrementing and a limit to how much they can accumulate before they have to check in again. Users can then buy items to increase the rate or the limit. There are two reasons why you want this functionality in your game:
- It forces users into making strategic choices and defining their investment philosophy
- It makes users work the game into their daily schedule – this is what makes games addictive