And rightfully so, but these gadgets can also help children of younger age to develop their cognitive abilities, in ways previously thought impossible. Some can even help children with different disorders.
Also, using smartphones and getting used to interacting with digital devices prepares children for the inevitable part of life which awaits them. One of these apps is called Live Kids Puzzles: Cars, developed with the Unity engine by Hogsmith Games.
It’s currently available only for Android devices, but the Hogsmith devs confirm they’re working on an iOS version, too.
A game of logic and cognition
It’s a small, lightweight and interesting puzzle game about cars and similar vehicles, built for children aged one to six years.
In the game, children are presented with a scene, which has outlines of different vehicles. Those vehicles are located in the left hand side of the screen, and children must recognize which car goes in which outline, and drag and drop them to the appropriate position. While playing, children can develop and improve their logical thinking, refine motor skills, reactions and accuracy, the developer says on the official Play Store page. Once the puzzle level is complete, the scene comes to life, with certain elements animating as a reward for a job well done. The game has a total of ten levels, out of which four are free to play, and six can be purchased for $1.33. The in-game purchases were implemented using Soomla, and it’s a very simple, straightforward add-on.
Once the four free-to-play levels are completed, the main menu shows that the app has ‘ran out of gas’, and that further purchases must be made. In order to bring up the purchase menu, the parent must press and hold the gas indicator for a few seconds.
I like this approach, because it eliminates, to a large extent, the possibility of accidental purchase done by toddlers unaware of what they’re doing. Still, the additional levels cost $1.33, and if you own a smartphone or a tablet capable of running these applications, spending a dollar and a half is a good deal for occupying your kid with something of educational value.
Designed with kids in mind
As far as I’ve noticed, there is no exit button, which is also a nice addition. Once you start the app, you can give the smartphone or the tablet to your toddler without fear of the child quitting the game and calling your ex or sharing your private photos on Instagram. What I don’t like about the game is that it has a total of (just) ten levels, and being simple as it is, I’d love to see more levels, even if it meant increasing the cost of the additional purchase.
Overall, it’s a well-built product. It’s colourful, simple and, most of all, useful. It will help your children increase their cognitive abilities and prepare them for a life filled with gadgets and technology. With four free-to-play levels (which also include a few hidden interaction elements), it gives you enough time to test it, and with protection from unplanned purchases, a missing exit button and no advertising, it’s very safe to put in a child’s hand.
This is a game I’d easily recommend.