Monthly Archives: July 2015
Top 10 Mobile Game Data Reports
User retention, user behavior, ad networks, the list goes on and on. Developers want solid user retention and acquisition. For that, you will need...
One reason to install 99 Slides
If you’re having game problems I feel bad for you, son, I play 99 Slides and I ain’t got none – Zay J.
There's something...
Windows Phone Store is here!
The wait is finally over! We're excited to release the first version of SOOMLA Store for Windows Phone 8, now available on Github. For...
Redesigning Games With SOOMLA – Mega Jump
Mega Jump - Doodle Jump with Coins
Mega Jump is a game about Redford, a red monster that jumps really high. So high that he passes ancient cities in...
Announcing Android Receipt Validation
We're happy to announce that the SOOMLA Store SDK now supports receipt validation for Android. This latest development, which was much awaited by our...
Top 9 Unity Video Plugins
Users like videos. It’s no coincidence that video game has the word video in it. From video ads to video sharing - videos are...
Moon Away is a great game, but too easy to complete
Today I’ll be reviewing Moon Away, a small atmospheric mobile game built by Moonville Entertainment for the Android and iOS operating systems. It reminds...
SOOMLA Upgrading Made Easy
In this tutorial, we will look at ways to upgrade SOOMLA packages.
Case: You get an email from your friend “Hey, there's a new feature...
Jumpin’ Donuts – minimalist game for maximum entertainment
Flappy Bird clones are usually badly created, cheap rip-offs whose developers have no intention of actually creating anything worth your time. Instead, they just...
Three Creative Methods to Monetize Your Free App
The app market has undergone significant changes in the last few years. Gone are the days where users fork over even 99 cents to...