The wait is finally over! We’re excited to release the first version of SOOMLA Store for Windows Phone 8, now available on Github. For those of you who’ve already used SOOMLA, this new plugin will be a walk in the park. Keeping consistent with the other platforms we support, WP8 utilizes our rich economy model, event system, encrypted on-device storage, user balance management and Windows Store billing all baked in. And for those of you who are new to SOOMLA, have a look at our Github repo’s README while we’re diligently working on WP8 documentation for our knowledge base.
SOOMLA Store WP8 provides a “Test Mode” for your IAPs. You will be able to check the purchase flow before publishing, making the tests easier and increasing the quality of your app. It also runs on the simulator (as it support x86 build), is compatible with WP8.1 and is W10 ready.
To cater Unity devs, we’ve also included Windows Phone 8 support in Unity. All you need to do is select WP8 as your build target. You can also use the simulation checkboxes during testing.
Windows Phone is emerging as an attractive platform to be in. While device distribution is still significantly lower than iPhones and Android devices, the audience of Windows Phone is a loyal one. The Windows Phone Store hit more than 500,000 apps last year which is an impressive growth rate and actually beats the growth percentage of the App Store which was launched several years before.
We’d like to pay our respect to the guys at Shinypix studio for helping us make Windows Phone another platform supported by the SOOMLA framework. Their dedication and work on this project is the true epitome of open source technology.
To get started, head over to the Github repo: https://github.com/soomla/wp-store
Check out these slides for more details: