How Well Do You Know Games Designers?
How many of the games designers will you recognize?
New Features – Analytics, Hooks and More Usability
Here at SOOMLA, we are big believers in continuously deploying features and fixes. Co-founder Gur can give you a whole lecture about why continuous...
Announcing Direct Market Purchases
Direct Market for purchasing Virtual Goods
We are really excited about this feature since many of you have been asking for it. From now on,...
Announcing Server Side Verification for iOS
We know how much fraud is a huge issue for you guys so we are working very hard to give you tools for fighting...
Announcing Lite Stores – Get an In-Game Store in Under 1 Minute
You asked for it and we listened!
The SOOMLA Lite Stores are a group of simplified Store-Front templates. The idea is allowing you to get...
Optimize Your Mobile Game Revenue – Part 3
I'm adding a 3rd chapter to the successful series of videos about optimizing mobile game revenues. In this video I'm using the SOOMLA Dashboard...
Optimize Mobile Game Revenue – Part 2
This is the second part in the series of videos about optimizing mobile game revenues using the SOOMLA Dashboard. As with the other tips...
Optimize Mobile Game Revenue – Part 1
We have decided to do a series of videos showing you how to optimize revenue from your game using the SOOMLA Dashboard. Each tip...
unCase Study – How Jetpack Joyride almost increased revenue by 400% using SOOMLA
Halfbrick, developer of popular mobile game Jetpack Joyride has recently made a very interesting use of dynamic store-fronts. You might remember that Jetpack Joyride...
Announcing the SOOMLA Dashboard and Cloud Stores
These days are very exciting ones for the SOOMLA team. We are getting ready to launch our game
developer dashboard and wanted to share...