Open Source

Congratulations … SOOMLA is 2 years young!

SOOMLA is 2 years young. It might sound like a long time but we felt it just went by in a 2 seconds. We started 2 years...

Video tutorial: Integrate unity3d-store into a “No Ads” sample app

New video tutorial Many game developers that want to use SOOMLA's unity3d-store turned to us for help with the integration of the store into their app....

Making the Nokia Store IAP plugin for Soomla

The making of a new billing plugin It's not everyday that a developer gets a chance to contribute on a big FLOSS project like Soomla...

Equippable Virtual Goods Explained

At SOOMLA, we’re investigating and reviewing games all the time. We do that so we can create better solutions for our indies’ problems. In...

SOOMLA makes Amazon IAP available for game developers

A couple of months ago we announced our new direction to add more billing services and allow game developers to use SOOMLA on multiple Android...

The best code style guides in the world !

In SOOMLA, we don't compromise on our code quality. It's easy to say but extremely hard to do. We have code written in 8...

Upgrade Virtual Goods Explained

As a part of modelV3 (Economy Model Version 3), SOOMLA offers several kinds of virtual goods.At SOOMLA, we did our homework and based our...

5 Tips for Being a Good Open Source Project Moderator

I've been implementing and moderating the open source projects in SOOMLA for quite some time now and I wanna tell you: it's fun! :)...

SOOMLA Hits 20M Installs and a #1 Top Chart Position

SOOMLA has a number of reasons to celebrate these days. The framework that started as a small open source project is quickly becoming the...

Backbone.js: A Better ‘fetch’ Function

  I find the Backbone fetch function to be somewhat tricky.  This function, defined on both `Backbone.Model` and `Backbone.Collection` returns a jQuery XHR object, which...

MUST READ POSTS

The 15 types of hyper casual and arbitrage games for mobile apps

15 Types of Hyper Casual and Arbitrage Games

One of the biggest trends in the mobile game industry in the last year has been the explosion of the Hyper Casual genre. The...

Monthly vs. Daily Opt-in for Rewarded Video

One of the charts we always recommend our customers to look at is the comparison between Monthly Opt-In and Daily Opt-In. This chart generated...

33 Mobile Game Benchmarks and Rules of Thumb

One of the most effective tools in business is using back of the envelope calculations using rules of thumb or benchmarks. This method is...

Q2 2018 Mobile Monetization Benchmark Report is Out!

We are excited to announce the release of our second part of the Mobile Monetization Benchmarks report for Q2 2018 today. This is one...

Complete Mobile Advertising Glossary – Over 70 Terms Defined

From newcomers to mobile industry veterans, the amount of acronyms and terms that exist can be daunting, and frankly, often times confusing. The industry...

SOOMLA Resources and Reports

SOOMLA Resources and Reports

SOOMLA Resources and Reports

SOOMLA Resources and Reports

SOOMLA Resources and Reports

SOOMLA Resources and Reports

SOOMLA Resources and Reports

SOOMLA Resources and Reports

SOOMLA Resources and Reports

SOOMLA Resources and Reports

SOOMLA Resources and Reports

SOOMLA Resources and Reports

SOOMLA Resources and Reports

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SOOMLA Resources and Reports

SOOMLA Resources and Reports

SOOMLA Resources and Reports

SOOMLA Resources and Reports

SOOMLA Resources and Reports

LAST STEP - ENTER EMAIL TO GET THE REPORT



By proceeding, you agree with our terms and conditions and privacy policy.

SOOMLA Resources and Reports