Tag: game design

Equippable Virtual Goods Explained

At SOOMLA, we’re investigating and reviewing games all the time. We do that so we can create better solutions for our indies’ problems. In...

Badaboom review – rhythm based scroller

Badaboom is a rhythm game that can do better with some fine tuning. It's available for Android and can be downloaded here. Remember combos and...

The Complete Guide to Levels, Worlds, Achievements, Quests and Badges

Recently the team here at SOOMLA noticed that most game developers don't plan their game pregression well enough. Game progression alongside with an in-game...

Woorddict Review – Monetizing Simple Puzzles

Woorddict is one of those games where you have to quickly spell out words quickly. It can be fun an addictive once you get...

Hacking the Difficulty Curve – Smart Level Design

One of the things that I see as I play different games is that successful games often have tricks to get users through a...

Best Tweets of the Week #7

Had a really strange bug? @gamasutra: Game devs! What's the weirdest bug you've ever encountered? Let us know and we'll feature answers on @gamasutra #gamedev....

3 Reasons to Add a Luck Element in Your Games

Luck has plays a critical role in games but yet many game developers fail to incorporate random factors when designing their titles. Here are...

5 Must Watch Lecture Videos from Casual Connect Europe

Casual Connect is one of my favorite conferences in the gaming industry. It's casual and fun but still provides great opportunities for connecting with...

Hopeless Game Review – Put Some Coins In Your Game

Hopeless is a relatively new game by Upopa - a small but highly talented team. The game has really good art and despite being a...

How Top 50 Games Increase Engagement

I recently had the opportunity to participate in Casual Connect Amsterdam as a Mentor to the Indie showcase. It was a great event in...

MUST READ POSTS

The 15 types of hyper casual and arbitrage games for mobile apps

15 Types of Hyper Casual and Arbitrage Games

One of the biggest trends in the mobile game industry in the last year has been the explosion of the Hyper Casual genre. The...

Monthly vs. Daily Opt-in for Rewarded Video

One of the charts we always recommend our customers to look at is the comparison between Monthly Opt-In and Daily Opt-In. This chart generated...

33 Mobile Game Benchmarks and Rules of Thumb

One of the most effective tools in business is using back of the envelope calculations using rules of thumb or benchmarks. This method is...

Q2 2018 Mobile Monetization Benchmark Report is Out!

We are excited to announce the release of our second part of the Mobile Monetization Benchmarks report for Q2 2018 today. This is one...

Complete Mobile Advertising Glossary – Over 70 Terms Defined

From newcomers to mobile industry veterans, the amount of acronyms and terms that exist can be daunting, and frankly, often times confusing. The industry...

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