Tag: in-app purchase
The Ultimate Glossary of Terms About App
The mobile app industry is a massive and highly dynamic environment that can sometimes appear intimidating, especially to...
Redesigning Games With SOOMLA – Mega Jump
Mega Jump - Doodle Jump with Coins
Mega Jump is a game about Redford, a red monster that jumps really high. So high that he passes ancient cities in...
Announcing Android Receipt Validation
We're happy to announce that the SOOMLA Store SDK now supports receipt validation for Android. This latest development, which was much awaited by our...
Redesigning Games With SOOMLA – Subway Surfers
Subway Surfers - A Familiar Game With No Killer Monkeys
Subway Surfers is an endless runner type game produced by the Danish development company, Kiloo....
Simple IAP Unity Plugin for SOOMLA
We're happy to announce the first Unity plugin for SOOMLA built by the gaming community - Simple IAP System for SOOMLA. Built by indie...
Making the Nokia Store IAP plugin for Soomla
The making of a new billing plugin
It's not everyday that a developer gets a chance to contribute on a big FLOSS project like Soomla...
SOOMLA makes Amazon IAP available for game developers
A couple of months ago we announced our new direction to add more billing services and allow game developers to use SOOMLA on multiple Android...
3 Appnomoics Tips – Balancing IAP and Advertising
One of the challenges of free 2 play is that most app can't relay on a single source of revenue. Sure, SuperCell and King.com...
Upgrade Virtual Goods Explained
As a part of modelV3 (Economy Model Version 3), SOOMLA offers several kinds of virtual goods.At SOOMLA, we did our homework and based our...
Google Play will not be the only option for long
As part of our constant efforts to improve SOOMLA's plugins we are making our official Android plugin more extensible...