Tag: open-source

Bye Bye Unity Prefabs and a Few More New Additions

Unity Prefabs Remember those SOOMLA Prefabs you were required to drag & drop into your main scene in order to receive and handle events? Well,...

What Hours and Days Do Mobile Gamers Pay?

This post is the first of a long line of posts about players’ behavior in mobile games. We’ve been investigating this area for some time...

iOS vs Android Permissions: Why iOS is Better

About the Author: Addison Cohen is a mobile app developer working with Appsted Ltd. You can contact him if you want to hire an iPhone...

Marketing 101 for Indie Mobile Game Developers

Pixels, code, and game engines. Three words game developers love. They are the passion driving the mobile gaming industry. Making characters, coding levels, and...

Aureus Interactive Creates Unity Asset with SOOMLA Store

About the Author: Aureus Interactive is the creator of Menu Starter Kit available on the Unity Asset Store. He received a degree in law and then continued to teach...
A graph going up with a magnify glass on a particular point.

Grow Insights – Know Your Users Better and in Real Time

"I don't care if this user is a payer! He gets the same experience as everyone!" said no one ever. Getting to know your users is...

Windows Phone Store is here!

The wait is finally over!  We're excited to release the first version of SOOMLA Store for Windows Phone 8, now available on Github.  For...

Redesigning Games With SOOMLA – Mega Jump

  Mega Jump - Doodle Jump with Coins Mega Jump is a game about Redford, a red monster that jumps really high. So high that he passes ancient cities in...

Announcing Android Receipt Validation

We're happy to announce that the SOOMLA Store SDK now supports receipt validation for Android.  This latest development, which was much awaited by our...

SOOMLA Upgrading Made Easy

In this tutorial, we will look at ways to upgrade SOOMLA packages. Case: You get an email from your friend “Hey, there's a new feature...

MUST READ POSTS

The 15 types of hyper casual and arbitrage games for mobile apps

15 Types of Hyper Casual and Arbitrage Games

One of the biggest trends in the mobile game industry in the last year has been the explosion of the Hyper Casual genre. The...

Monthly vs. Daily Opt-in for Rewarded Video

One of the charts we always recommend our customers to look at is the comparison between Monthly Opt-In and Daily Opt-In. This chart generated...

33 Mobile Game Benchmarks and Rules of Thumb

One of the most effective tools in business is using back of the envelope calculations using rules of thumb or benchmarks. This method is...

Q2 2018 Mobile Monetization Benchmark Report is Out!

We are excited to announce the release of our second part of the Mobile Monetization Benchmarks report for Q2 2018 today. This is one...

Complete Mobile Advertising Glossary – Over 70 Terms Defined

From newcomers to mobile industry veterans, the amount of acronyms and terms that exist can be daunting, and frankly, often times confusing. The industry...

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SOOMLA Resources and Reports

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SOOMLA Resources and Reports

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SOOMLA Resources and Reports